![]() That's totally on me, for a lot of different reasons, but since then the game has been getting better and better. Your launch day is typically the biggest sales day of the lifetime of the game, especially for sequels, and the game was just a plain ol' mess day one. So the opportunity to succeed was there for sure, but I stumbled on the outset on launch. ![]() CSD 2 got a ton more coverage on Steam on the outset than CSD 1 did, full placement in the News section and major placements in the Winter sales, as well as further coverage once we got the Barista Update out in June.
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